Theodor Kvarnström

Academic Transcript/Grades.


Academic Transcript

Game Programming (GP24) 2024 - 2026 | Forsbergs skola

Course Module YH Grade
Introduction & Game Programming Fundamentals15VG
Game Programming C#45VG
Game Project 1 & Agile Game Development30VG
3D Maths, Graphics & Physics15VG
Algorithms & Data Structures20VG
AI - Programming15VG
Game Programming C++40G
Computer Science15VG
Communication 1: Presentation & Portfolio10G
Design Patterns for Game Development10G
Clean Code & Agile Programming10G
Mobile Game Programming20VG
Network Programming15VG
Game Project 2 & Portfolio Work30VG
Communication 2: Entrepreneurship10VG
Introduction to VR & AR10VG
Exam Project40VG
Internship - *LIA200In Progress

Grading System Key

  • VG (Väl Godkänd): Pass with Distinction (Highest grade)
  • G (Godkänd): Pass
  • YH Points: 5 points per week of full-time study (Swedish Vocational Higher Education standard).
  • Internship: *LIA (Learning in Application) is the professional internship phase. I am currently completing the internship at School on Cloud Asia (Singapore) remotely.

Previous Credentials

Diploma in Game Art — Forsbergs skola
This artistic background complements my programming skillset, allowing for efficient technical design and cross-disciplinary collaboration. Scroll down to see degree

Game Art degree

Note: The degree shown is a scan/photo of the original physical diploma awarded for the completion of the Game Art program.